![]() ![]() Of course, he didn’t have video games in mind back then. Tolkien always wanted other artists to bring his writings to life and continue the creation of his great English myth. Tolkien looked at the richness of the world he had created, using his vision as a guidepost for our visual interpretation of his world. In creating The Lord of the Rings: Gollum our motto has been to honor the way J. The RTX 40 average 74 FPS and 88.5 FPS, respectively.“Why didn’t the Eagles just take the One Ring and drop it into Mount Doom?” Well, as developers working on a “Lord of the Rings” game, let me tell you exactly why: because it gave us the opportunity to explore and immerse ourselves in a rich and complex universe! In this case, DLSS 3 “Quality” mode boosts the frame rates by nearly 2.4x, pushing the RTX 40 mobile past 120 FPS. The RTX 40 net 56 FPS and 62 FPS on average, respectively, when paired with a Core i9-13900HX and 32GB of DDR5 memory. The RTX 4060 mobile nets just under 32 FPS, while the RTX 4070 mobile averages 38 FPS. On gaming notebooks, things look equally dire at 1440p. Remember that DLSS 3 was used for the benchmark with the quality set to “Performance”. Above, you can see the benchmarks conducted by NVIDIA’s performance labs. Luckily for GeForce RTX 40 series gamers, DLSS 3 ensures that even the RTX 4070 delivers over 60 FPS at 4K Ultra (with ray-tracing). The RTX 4080 is limited to 33 FPS, while the RTX 4070 Ti averages just 26 FPS. Even the mighty RTX 4090 manages only 48 FPS at 4K ultra (ray-tracing on) in a game that looks mediocre at best. Unfortunately, things aren’t looking good for the PC port. An NVIDIA partner title, it will leverage ray-traced lighting alongside DLSS 2 and DLSS 3 to keep the performance from plummeting. The Lord of the Rings: Gollum is set to launch tomorrow on Steam, Epic Games, and consoles.
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